ALT.SF4M B5 • m*******e@a****.***u.edu 15/02/1997 00:00:000 UTC 1. An extended war doesn't work if your enemies are a billion years ahead of you in technology. Therefore, the war had to be concluded quickly or there wouldn't be any humans left to fight. 2. Other than catch a few ships by surprise with atomic bombs (B5 doesn't have "deflector screens"), Sheridan's fleet didn't do much; it was the other First Ones, of about the same tech level as the Vorlons & Shadows who blew up the planet killer. And even then, it took several civilizations to do it. 3. The business with Earth is about to be resolved. Other than being a bit talky, I had no problems with Into The Fire. War stories get boring quickly; one nice thing about B5 is that it isn't like other stories like Space: Above & Beyond. It's something new and different, not another rehash of something that was done to death in Elfquest. In particular, I enjoy the ballsy galaxy-spanning aspects of it. I also like Benford's Galactic Center series & Doc Smith's stories for the same reason. I was always a sucker for awe-inspiring profound revelations. Speaking of B5, if you want to play around with creating cool scenes of your own on the computer, there is a powerful freeware ray-tracing program at http://www.povray.org which I have enjoyed playing with off and on for a few years. --- Brian